Not Now to Kids Stardew Will He Ask Again
| Warning: Spoilers This page or section contains unmarked spoilers from update 1.5 of Stardew Valley. Mobile players may want to avoid or be cautious toward reading this article. |
You lot tin can have children just if you are married and have upgraded the Farmhouse for the second time which adds a nursery and an extra room. Afterward you go to bed for the night, your spouse might ask (1/twenty risk) if you want to have/adopt a child. You tin answer "yes" or "not at present." Same-gender couples will adopt children, and opposite-gender couples will have biological children. If y'all remove the crib via a house renovation, you cannot have new children (whether adoptive or biological) unless the crib is replaced.
You tin can only have two children, i male and one female. The gender of the starting time child is random, and the gender of the 2d child is the reverse of the first child. Children never grow up past the Toddler stage (Stage 4). You will have the option to larn a second child but afterwards the beginning child has grown to the Toddler stage.
Your spouse will besides take your children when they're at to the lowest degree in the toddler stage to events such as the Stardew Valley Off-white where they tin can be establish walking effectually your spouse. In that location is too a glitch causing them to appear on the same tile and overlap.
Biological children
If y'all maintain a 10-middle relationship with your spouse, already have the nursery, take not removed the crib, and have been married for at least 7 days, there is a ≈v% chance that y'all volition be asked if you want to have a child. If you concord, the baby will exist born afterwards 14 days and appear in the crib in the plant nursery. If you say "not now", there volition be a ≈v% chance that your spouse will inquire again, each night that you are married (and maintain x hearts).
For the first 14 days in the plant nursery, the babe volition stay sleeping. Afterward this, they will begin to stand up in the crib (except when sleeping) for another 14 days, merely y'all can play with them. In one case this stage has passed, they will exist allowed out of their crib for another 28 days to crawl around in your house during the twenty-four hours.
Finally, the baby will enter the toddler stage for the remainder of their life. They volition get-go sleeping in i of the beds in the plant nursery, freeing the crib for another child (if you do not already have two children).
Adopted children
The adoption process is very like to having a child biologically. If yous maintain a 10-eye relationship with your spouse, already take the plant nursery, take not removed the crib, and have been married for at least 7 days, in that location is a ≈5% chance that you volition be asked if you want to prefer a child.
If you hold, the adoption volition occur later fourteen days. While you are waiting for your child, your spouse will tell you that the adoption paperwork has been filed.
Your child will appear in the middle of the night, with a notation proverb that the adoption bureau has dropped off your new baby.
Stages
Stage one
Interactions with the child volition always result in "[kid's name] is sleeping.".
Stage ii
When interacting with the child, the histrion will toss them into the air, which improves the human relationship level. You can also toss the child while sleeping for a funny blitheness.
Stage 3
The child will clamber effectually the business firm and play with toys. Sometimes they might be buggy and become stuck in piece of furniture. At night they will be put back into the crib automatically and you cannot collaborate with them.
Stage iv
The child will nuance effectually the firm. You tin right click on them to interact and increase the relationship level.
Dismissing Children
Children can be dismissed late game by interacting with the Dark Shrine of Selfishness inside the Witch'south Hut. By offering the shrine a Prismatic Shard it will allow players to turn children into doves, making them exit the subcontract forever. Once dismissed, children are gone for good and cannot be returned. Notation, however, that this volition open up the possibility of your spouse asking if you lot want to have children again, unless the crib has been removed. If a child is wearing a lid when they are dismissed, the hat will show up in the Lost and Found the side by side morning time. Also, see Secrets for the easter eggs that this unlocks.
Friendship
Friendship with children works similarly to friendship with non-marriageable villagers. Some specific details:
- You may not increase friendship with a child in stage i. Friendship stays at 0 points.
- When the child commencement reaches stage 2, their friendship is prepare to 250 points (ane heart).
- In stage 2-4, y'all may interact with the child (heart balloon appears to a higher place their caput) to increase friendship by 20 points, once per twenty-four hour period.
- You may not give gifts to children.
- Friendship with children is subject to Decay merely like with normal villagers; specifically, each day you don't interact with a child, friendship decays past 2 points. When a kid reaches 10 hearts, decay stops.
- The Bulletin Board Bundle and the soup tasting at the Luau, despite affecting friendship points with most villagers, do not touch friendship with children.
Multiplayer
If you are married to a farmhand in co-op mode, the principal player will randomly exist asked if they desire children overnight. If the main-actor says yep, the question is asked to the farmhand. Once both players say yeah, a child will be born, post-obit the higher up rules.
Bugs
- Children at stage iv tin can run through walls and out of the map. Reseting the solar day or sleeping will reset the children to a random area of the farmhouse.
- Children at stage four can at whatever time might stay upward all night permanently. This does non bear upon whatsoever other function of the game.
Secrets
- Hats can exist placed on children.
- Dismissing children unlocks several related Easter eggs.
History
- 1.0: Introduced.
- 1.ane: Dying or passing out the twenty-four hours before volition no longer skip the nascency event. Added ability to dismiss children via a shrine at the Witch'due south Hut.
- 1.four: Added ability to put hats on children, clandestine event after dismissing children, removed bug where kid would never be born/delivered if triggered the same twenty-four hour period a parcel/joja advantage was completed.
- 1.5: Children now attend festivals. "Remove Crib" house renovation introduced.
Source: https://stardewvalleywiki.com/Children#:~:text=Biological%20children,-If%20you%20maintain&text=If%20you%20agree%2C%20the%20baby,(and%20maintain%2010%20hearts).
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